Stellar Nomad v0.1.3
Stellar Nomad [Demo] » Devlog
Big Stuff:
Space stations!
- There are now a handful of space stations scattered through the galaxy of Stellar Nomad
- Stations have specific services that are not accessible on planets or moons
- Holding a system with a space station will have specific strategic value for game factions
Join a faction!
- You can now join a faction, if you gain enough favor with them and they offer you a spot. Faction membership comes with perks - a new paintjob for your ship, access to faction specific ships and weapons, and members of your faction will aid you in combat
UI enhancements!
- The outfitter interface is going in, and features the first in-game 3D environment (super WIP!):
The outfitter is only available at space stations!
- The hangar UI is also in and roughly feature-complete. You can use the Hangar to manage fleet membership - dock ships you're not using or don't want to risk, or change your active ship to another in your fleet. The hangar interface is also only available at space stations.
Misc balance tweaks and bugfixes!
- Fixed a bug that could cause faction weight data to persist across save files
- Improved ion cannon DPS to bring it more in line with the pulse cannon. It has a slightly lower DPS, but a much higher rate of fire and a smaller spread
- Fixed an issue where on mission completion, sometimes the wrong mission or more than one mission was offered as a followup
- After joining a faction, star systems will identify you as an enemy combatant, if indeed you are one
- Fixed an issue with the Hammer that caused it to not launch fighters
- Resolved serialization depth issues with moons, they can now have economies and offer missions
- Renamed all habitable planets with more flavorful names
- Fixed an issue that could cause a star system to be marked as uninhabited if only moons were habitable
- The rate at which prices change due to trading activity has been reduced by 75% (slower changes, more friendly to large trading fleets)
- All commodities have had an additional price modifier added - production rate. Creates larger variation in price to make for more profitable trading
Get Stellar Nomad [Demo]
Stellar Nomad [Demo]
Top-down space sandbox
Status | In development |
Author | imaginaryrobot |
Genre | Action |
Tags | 2D, Action RPG, Atmospheric, Real-Time, Sandbox, Sci-fi, Singleplayer, Space, Top-Down, Trading |
Languages | English |
More posts
- Project Status UpdateMay 08, 2019
- Tomorrow, 4/16/19 - Stellar Nomad @ Space Game Junkie Podcast, Live!Apr 15, 2019
- Stellar Nomad - v0.2.3 [RELEASED]Mar 29, 2019
- New weapon VFX and Ship Death FX!Mar 16, 2019
- Art Polish - new planets, exploded ships, new weapon vfxMar 14, 2019
- Stealth, Sensors, and Navigation HazardsMar 09, 2019
- Gameplay Systems Design - Sensor Range and Heat SignatureFeb 28, 2019
- Stellar Nomad v0.2.2a HotfixFeb 26, 2019
- Stellar Nomad - v0.2.2 [RELEASED]Feb 25, 2019
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